https://leisuregames.com/collections/all.atom Leisure Games 2026-02-24T16:53:31+00:00 Leisure Games https://leisuregames.com/products/15819724259709 2026-02-24T16:53:31+00:00 2026-02-24T16:53:31+00:00 Blades in the Dark: Deep Cuts + complimentary PDF Role Playing Evil Hat

Vendor: Evil Hat
Type: Role Playing
Price: 19.99

Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.

The lore goes deeper, your crew cuts harder in this exciting expansion for Blades in the Dark – available in print for the first time!

Outside, Blades in the Dark: Deep Cuts features the high quality, premium quality you’ve come to expect from Evil Hat: a gorgeous matte hardcover with spot-varnish finishing touches, a comfy and portable 6″x9″ format, and a clean, crisp layout for maximum readability.

Inside this 128-page expansion you’ll find intriguing new details about the scheming city of Doskvol, including:

  • 27 factions, providing new lore and crew opportunities
  • Over 100 heritage and background packages to flesh out the characters and the setting even more
  • 13 new innovations in technology to reflect ongoing industrial-age advances, including new rare and restricted technology for nefarious Scoundrels to get their hands on

Plus “catalysts” — world-shaking events that expand and alter the setting of the game, providing new avenues for intrigue and adventure!

Deep Cuts also includes new rules and new ways of doing things, such as:

  • More flexible and impactful Harm & Trauma rules
  • A modified Advancement system to customize the rate at which characters progress
  • A new diceless Downtime system helps you manage Vice, Healing, Crew Development, Debt, and more!
  • A modified approach to Load keeps things streamlined while still tied to the fiction
  • An alternative Action system empowers players even more and speeds up play.

The whole book is packed with tons of lore, gameable details, plug-and-play systems, GM tools, crew opportunities, and new artwork to take your Blades in the Dark games to the next level.

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Availability_Available bestsellers candela obscura critical role eberron game_ Forged in the Dark game_B Other game_Indie PDF included_Free PDF via Bits & Mortar publisher_Evil Hat https://leisuregames.com/products/15819724259709 Default Title 19.99 EHP0074 1001
https://leisuregames.com/products/15651847111037 2025-11-05T16:21:15+00:00 2025-11-05T16:21:15+00:00 Deep Sea Adventure Boost Board & Card Games Oink Games

Vendor: Oink Games
Type: Board & Card Games
Price: 20.00

For 2-6 players, ages 8+, playing time is around 30 minutes.

In Deep Sea Adventure, you and up to five other explorers are searching for riches under the sea, and while you're all rivals, you're also all poor, so you've pooled resources to rent a shared submarine...which means you're sharing the air supply too. If you don't return to the sub before air runs out, you have to drop everything in order to make it to safety.

In each of three rounds, players take turns rolling dice and moving their diver along a trail of face-down treasure tokens. The deeper you go, the more valuable the tokens are!

At the start of each turn, decide whether to dive deeper or head back toward the sub, lower the air supply, then roll the dice to move. On the space where you land, you can do nothing, pick up treasure (not looking at it and replacing it with an X token), or dropping off treasure in an X space.

Why would you drop the object of your dreams? Because you need to make it back to the sub in order to score your treasure collection, and for each object you hold, you subtract 1 from the movement dice. Pick up too much, and you might not move at all. Glub.

Deep Sea Adventure Boost features the same gameplay and components as Deep Sea Adventure, but it adds three new dice for a new way to play. These dice feature the digits 0 & 3, 1 & 3, and 1 & 2. When you roll, you now roll these three dice, then choose two of them to determine your movement, although you still subtract points for the treasure you hold.

What's more, at the start of your turn, you can decide to "boost" your movement by using the sum of all three dice — but doing so uses an addition unit of air. Will your need for speed leave everyone gasping?

(The original dice for Deep Sea Adventure are also included.)

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ages_8+ Availability_Available bestsellers game_ All Core games publisher_Oink Games recommended_Family Fun https://leisuregames.com/products/15651847111037 Default Title 20.00 150
https://leisuregames.com/products/15535639200125 2025-09-16T17:17:28+01:00 2025-09-16T17:17:28+01:00 Monster of the Week: Slayer's Survival Kit + complimentary PDF Role Playing Evil Hat

Vendor: Evil Hat
Type: Role Playing
Price: 26.99

Upgrade Your Arsenal

The odds seem overwhelming. Cryptids lurk in the shadows, conspiracies unfold their twisted webs, and alien operatives walk among us. You are a hunter, armed with grit, canny instincts, and determination. But is that enough?

It’s time to supercharge your abilities with the Slayer’s Survival Kit! Packed with new playbooks, teams, Weird moves, and more, your hunters will be ready to tackle the toughest foes in this expansion for the bestselling Monster of the Week roleplaying game.

Dive into adventure as the Action ScientistChangeling, or Covenant. A total of nine new hunter archetypes span genres from fantastical folklore to paranormal fringe science and visiting aliens.

New Team playbooks like the Artifact CollectorsEscaped Experiments, and Coven will unify your group around a common theme and grant your hunters access to new moves, special contacts, and custom gear. Beware, hunter: You’ll also attract dedicated threats and mysteries.

Expand your arsenal of options with new Weird moves and alternate rules for using Big Magic. Arcane toolsbionics, and cursed magic items help you get the job done, while covert organizations provide the kind of support that won’t fit in the back of your van. 

And if you still need more, there’s plenty of fresh advice on how to build new playbooks, teams, and Weird moves to make your Monster of the Week game uniquely your own.

The Slayer’s Survival Kit. 

Plug in, power up, and stand fast in the face of danger!

EHP0073. 240 Pages. Hardcover 6″x9″. Black and white interior.

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Availability_Available bestsellers game_ Powered by the Apocalypse game_M Other genre_Urban Fantasy PDF included_Free PDF via Bits & Mortar publisher_Evil Hat https://leisuregames.com/products/15535639200125 Default Title 26.99 EHP0073 1001
https://leisuregames.com/products/15535622029693 2025-09-16T17:11:39+01:00 2025-09-16T17:11:39+01:00 Monster of the Week: Hunter's Journal + complimentary PDF Role Playing Evil Hat

Vendor: Evil Hat
Type: Role Playing
Price: 29.99

Step Into the Spotlight

Every good hunter knows the key to tackling a tough mystery is teamwork. But sometimes, you want to delve into your own story.

The Hunter’s Journal lays out a new series of personalized threats, story beats, and entanglements. These hunter stories will push your character to the limit, redefine and expand who they are, and reshape how they think of themselves.

Crack open the Journal and pick one of your playbook’s hunter stories—there’s two for every one of the thirty-three official Monster of the Week playbooks—and a framework of tools stands ready to get the action started. 

Whether you’re a Chosen trying to escape their destiny or a Professional being headhunted by a rival agency, the Hunter’s Journal offers up customizable entry points, hunter choices, and resolution moves for every player to tailor to their specific tastes. 

On the Keeper side, each hunter story comes with threats, phenomena, locations, and a countdown to keep the drama moving. Plus there’s dedicated guidance on crafting and adapting your own hunter stories if inspiration takes you down a different road.

Inside you’ll find advice covering various issues that can crop up in play, hunter-specific principles to make sure every team member faces engaging and relevant challenges, and ways to rethink and expand each playbook.

The Hunter’s Journal. 

Step out of the shadows and find out what you’re really made of.

EHP0072. 368 Pages. Hardcover 6″x9″. Black and white interior.

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Availability_Available bestsellers game_ Powered by the Apocalypse game_M Other genre_Urban Fantasy PDF included_Free PDF via Bits & Mortar publisher_Evil Hat https://leisuregames.com/products/15535622029693 Default Title 29.99 EHP0072 1001
https://leisuregames.com/products/15398454624637 2025-07-24T12:41:58+01:00 2025-07-24T12:41:58+01:00 Bananagrams Signature Edition Board & Card Games Bananagrams

Vendor: Bananagrams
Type: Board & Card Games
Price: 29.99

SIGNATURE EDITION: Premium version of the award-winning addictive BANANAGRAMS word tile game with added elegance, style, and fun!

For 1-8 players, ages 7+, playing time is around 15 minutes.
  • Fast, fun-filled educational word game that requires no pencil, paper or board
  • Perfect for travelling or at home, Bananagrams is the grab-and-go game for the whole family
  • Get ready - shout SPLIT and race to create your individual word grid
  • Interactive and exciting language game - Can you become the Top Banana?
  • 2-6 Players

Bananagrams is a fast and fun word game that requires no pencil, paper or board. All you need is a table. One hand can be played in as little as five minutes. It is great for family fun as well as being educational. Bananagrams' portability makes it perfect for travel. Just grab the pouch and go.

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ages_7+ Availability_Available bestsellers Educational game_ All Core Games publisher_Bananagrams https://leisuregames.com/products/15398454624637 Default Title 29.99 BANSGT001 740
https://leisuregames.com/products/15188051198333 2025-04-30T08:13:13+01:00 2025-04-30T08:13:13+01:00 Colt Express Board & Card Games Ludonaute

Vendor: Ludonaute
Type: Board & Card Games
Price: 32.99

Demonstration copy available in store - Try before you buy!

For 2-6 players, ages 10+, playing time around 40 minutes.

On the 11th of July, 1899 at 10 a.m., the Union Pacific Express has left Folsom, New Mexico, with 47 passengers on board. After a few minutes, gunfire and hurrying footsteps on the roof can be heard. Heavily armed bandits have come to rob honest citizens of their wallets and jewels. Will they succeed in stealing the suitcase holding the Nice Valley Coal Company's weekly pay, despite it having been placed under the supervision of Marshal Samuel Ford? Will these bandits hinder one another more than the Marshal since only the richest one of them can come out on top?

In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases:

  • Phase 1: Schemin' Each player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck.
  • Phase 2: Stealin' The action cards are carried out in the order they were played, with a player's best laid plans possibly not panning out due to mistakes and oversights!

The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play.

Each player starts a round with six cards in hand, with each card showing one of these actions. At the start of a round, a round card is revealed, showing how many cards will be played; whether they'll be played face up or face down, or individually or in pairs; and what action will occur at the end of the round (e.g., all bandits on top of the train move to the engine). You can pick up loot, gems or suitcases only by playing a "steal" card when you're in a train car that holds one of these items — but since everyone is planning to get these goods, you'll need to move, punch and shoot to get others out of your way. You can punch someone only in the same car as you, and when you do, the other bandit drops one of the goods he's collected and is knocked into an adjacent car.

Each player's character has a special power, such as starting the round with an extra card, playing your first card face down, or pocketing a bag of loot when you punch someone instead of letting it hit the ground.

You can shoot someone in an adjacent car or (if you're running on top of the train) anyone in sight, and when you do, you give that player one of your six bullet cards; that card gets shuffled in the opponent's deck, possibly giving her a dead card in hand on a future turn and forcing her to draw instead of playing something. If the Marshal ends up in the same car as you, likely due to other bandits luring him through the train, he'll be happy to give you a bullet, too.

At the end of the game, whoever fired the most bullets receives a $1,000 braggart bonus, and whoever bagged the richest haul wins!


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ages_10+ Availability_Available bestsellers game_ All Core games game_Colt Express publisher_Ludonaute recommended_Family Fun https://leisuregames.com/products/15188051198333 Default Title 32.99 CSGCOLT 1200
https://leisuregames.com/products/14945635959165 2025-01-16T16:55:53+00:00 2025-01-16T16:55:53+00:00 Sushi Go! 10th Anniversary Edition (Bento Box) Board & Card Games Gamewrights

Vendor: Gamewrights
Type: Board & Card Games
Price: 29.99


For 2-5 players, ages 7+, playing time around 20 minutes.

Sushi Go! is the the super-fast sushi card game, from the designer of Archaeology: The Card Game. You are eating at a sushi restaurant, trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favourite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take, it might be just what they need to beat you! Sushi Go! is for 2-5 players aged 7 and up, and takes around 20 minutes.

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ages_7+ Availability_Available bestsellers game_ All Core Games publisher_Gamewrights recommended_Family Fun https://leisuregames.com/products/14945635959165 Default Title 29.99 CSGSUSHI10 1001
https://leisuregames.com/products/7588517511247 2024-09-14T10:48:10+01:00 2024-09-14T10:48:10+01:00 Hive Pocket Ultimate Edition Board & Card Games Gen42 Games

Vendor: Gen42 Games
Type: Board & Card Games
Price: 19.99

Hive Pocket Ultimate® is the very same wonderful game but now includes all the Expansions: Ladybug & Mosquito and Pillbug. This edition also includes a Strategy Tips booklet and comes in a round zipper bag. Now you never need to go anywhere without Hive® again.

 

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ages_8+ Availability_Available bestsellers Christmas Ideas_Two Player game_ All Core games publisher_Gen42 Games recommended_For 2 SU&SD https://leisuregames.com/products/7588517511247 Default Title 19.99 HPU 400
https://leisuregames.com/products/7471037710415 2024-05-24T12:23:30+01:00 2024-05-24T12:23:30+01:00 Exploding Kittens - Grab & Game Edition Board & Card Games Exploding Kittens

Vendor: Exploding Kittens
Type: Board & Card Games
Price: 9.99

For 2-4 players, ages 7+, playing time around 15 minutes.

The world's best-selling, last-person-standing game now in a pocket size! Play cards, betray your friends, don't explode!

 

Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.

The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

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ages_7+ Availability_Available bestsellers game_ All Core games publisher_Exploding Kittens recommended_Under £20 xASMOxRRWx https://leisuregames.com/products/7471037710415 Default Title 9.99 EKEKGIMP48 220
https://leisuregames.com/products/6804503429199 2022-08-01T19:23:14+01:00 2022-08-01T19:23:14+01:00 Taco Hat Cake Gift Pizza Board & Card Games Blue Orange

Vendor: Blue Orange
Type: Board & Card Games
Price: 11.99


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Availability_Available bestsellers game_ All Core Games publisher_Blue Orange https://leisuregames.com/products/6804503429199 Default Title 11.99 BLUTACOHAT 200
https://leisuregames.com/products/6690863808591 2022-02-17T19:49:30+00:00 2022-02-17T19:49:30+00:00 Dobble Star Wars Mandalorian Board & Card Games Zygomatic

Vendor: Zygomatic
Type: Board & Card Games
Price: 15.99

Card Game. Players: 2-8. Ages 6+. Duration: 5 minutes Published by Asmodee. Designed by Denis Blanchot, Guillaume Gille-Naves & Igor Polouchine

Dobble is a visual perception card game in which players race to find the one matching picture between one card and another. The pictures can be different sizes. The cards are round and feature an assortment of colourful images of items like insects, plants, symbols, and smiley faces. Every card is unique, and has only one picture in common with each card in the deck. The game is very portable and includes a deck of 55 cards in a round tin container that is the same size as the cards.

Now themed with all your favourite Star Wars characters!

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ages_6+ Availability_Available bestsellers game_ All Core Games publisher_Zygomatic xASMOxRRWx https://leisuregames.com/products/6690863808591 Default Title 15.99 ASMDOBSWM01EN 200
https://leisuregames.com/products/9077496522 2020-02-17T08:54:26+00:00 2020-02-17T08:54:26+00:00 Mysterium Board & Card Games Libellud

Vendor: Libellud
Type: Board & Card Games
Price: 36.99

For 2-7 players, ages 10+, playing time around 40 minutes.

In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery.

Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.

In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.

Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sand timer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.

After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.

If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.

Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards - one for the suspect, one for the location, and one for the weapon - then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.

If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...

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Availability_Available bestsellers game_ All Core games publisher_Libellud recommended_Party Games SU&SD xASMOxRRWx https://leisuregames.com/products/9077496522 Default Title 36.99 LIBMYST2501 1600
https://leisuregames.com/products/4115824246863 2019-09-20T16:34:34+01:00 2019-09-20T16:34:34+01:00 Telestrations Board & Card Games Asmodee Editions

Vendor: Asmodee Editions
Type: Board & Card Games
Price: 24.99

For 4-8 players, ages 12+, playing time around 30 minutes.

Draw what you see then guess what you saw for hilarious and unpredictable outcomes.

Casual, family, party and strategy gamers alike all agree that Telestrations is one of the top 10 board games to add to their game collection and game night. It's an engaging game that can be played over and over with many different ages and types of groups and gatherings - it's the perfect group game for game night!

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Availability_Available bestsellers game_ All Core Games publisher_Asmodee recommended_For 7 or more recommended_Party Games xASMOxRRWx https://leisuregames.com/products/4115824246863 Default Title 24.99 CSGTELE25 1000
https://leisuregames.com/products/3990010888271 2019-08-15T15:24:29+01:00 2019-08-15T15:24:29+01:00 Just One Board & Card Games Repos Production

Vendor: Repos Production
Type: Board & Card Games
Price: 19.99

For 3-7 players, ages 8+, playing time around 20 minutes.

Just One is a cooperative party game in which you play together to discover as many mystery words as possible. Find the best clue to help your teammate. Be unique, as all identical clues will be cancelled!

A complete game is played over 13 cards. The goal is to get a score as close to 13 as possible. In case of a right answer, the players score 1 point. In case of wrong answer, they lose the current card as well as the top card of the deck. Thus losing 2 points. In case of lack of answer, the players only lose the current card, and therefore only 1 point.

You have the choice – make the difference!

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ages_8+ Availability_Available bestsellers findme game_ All Core Games publisher_Repos Production xASMOxRRWx https://leisuregames.com/products/3990010888271 Default Title 19.99 ASMJO-EN01 1000
https://leisuregames.com/products/3981093797967 2019-08-10T12:10:44+01:00 2019-08-10T12:10:44+01:00 Marvel Champions: The Card Game Board & Card Games Fantasy Flight Games

Vendor: Fantasy Flight Games
Type: Board & Card Games
Price: 59.99

For 1-4 players.

"With great power, there must also come great responsibility."
–Stan Lee, Amazing Fantasy #15

Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York. Captain Marvel and Spider-Man battle Ultron as he threatens global annihilation. Do you have what it takes to join the ranks of these legendary heroes and become a champion?

Jump into the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game for one to four players!

Marvel Champions: The Card Game invites players embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes.

As a Living Card Game, Marvel Champions is supported with regular releases of new product, including new heroes and scenarios—check out the products section at the bottom of this page to see everything announced so far!

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Availability_Available bestsellers game_ All Core Games game_Marvel Champions publisher_Fantasy Flight Games xASMOxRRWx https://leisuregames.com/products/3981093797967 Default Title 59.99 FFGMC01 1430
https://leisuregames.com/products/3933621289039 2019-07-12T16:30:53+01:00 2019-07-12T16:30:53+01:00 Jaipur 2nd Edition Board & Card Games Asmodee

Vendor: Asmodee
Type: Board & Card Games
Price: 19.99

Shut Up and Sit Down Golden Pear Award

Demonstration copy available in store - Try before you buy!

Card Game from Asmodee Editions Players 2, Ages 12+

Jaipur, capital of Rajasthan. You are one of the two most powerful traders in the city. But that's not enough for you, because only the merchant with two Seals of Excellence will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging and selling at better prices, all while keeping an eye on both your camel herds. A card game for two seasoned traders!

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Availability_Available bestsellers game_ All Core Games publisher_Asmodee recommended_For 2 SU&SD https://leisuregames.com/products/3933621289039 Default Title 19.99 ASMSCJAI01EN 400
https://leisuregames.com/products/3884942721103 2019-06-28T16:19:38+01:00 2019-06-28T16:19:38+01:00 Ticket To Ride: London Board & Card Games Days of Wonder

Vendor: Days of Wonder
Type: Board & Card Games
Price: 19.99

For 2-4 players, ages 8+, playing time around 10-15 minutes.

Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows you to complete a game in no more than 15 minutes.

Each player starts with a supply of 17 double-decker buses, two transportation cards in hand, and one or two destination tickets that show locations in London. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up bus, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them.

Players take turns until someone has no more than two buses in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their buses), and (3) the districts that they've connected. (A district consists of 2-4 locations, and you score 1-5 points for a district if you link all of its locations to one another with your buses.) You lose points for any uncompleted destination tickets, then whoever has the high score wins!

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ages_8+ Availability_Available bestsellers game_Ticket to Ride publisher_Days of Wonder recommended_For 2 TTR xASMOxRRWx https://leisuregames.com/products/3884942721103 Default Title 19.99 DOW720061 550
https://leisuregames.com/products/1877265711177 2018-11-16T13:20:59+00:00 2018-11-16T13:20:59+00:00 Concept Kids: Animals Board & Card Games Repos Production

Vendor: Repos Production
Type: Board & Card Games
Price: 23.99

For 2-12 players, ages 4+, playing time around 20 minutes.

Concept Kids Animals is a cooperative version of the game Concept, adapted for children who don’t yet know how to read.

In turn, the children attempt to make the others guess an animal by playing pawns on the illustrated icons on the game board. Through this, the child indicates a feature of the animal to be guessed. Draw 12 cards and attempt to find as many animals as possible in order to get the most points together!

Concept Kids Animals offers 110 animals to be guessed, divided into two difficulty levels. Beautifully illustrated by Éric Azagury, this communication game for children will allow them to discover the world of animals in a fun and innovative way.

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ages_4+ Availability_Available bestsellers game_ All Core Games publisher_Repos Production recommended_Games for Kids weightXestimated xASMOxRRWx https://leisuregames.com/products/1877265711177 Default Title 23.99 ASMCONKID-EN01 800
https://leisuregames.com/products/1316104896585 2018-07-13T16:21:00+01:00 2018-07-13T16:21:00+01:00 Brainbox Board & Card Games Green Board Games Company

Vendor: Green Board Games Company
Type: Board & Card Games
Price: 10.99 - 13.00 (2 variants)

The object of the game is to study a card for 10 seconds and then answer a question based on the roll of a die. If the question is answered correctly, the card is kept, and the person with the most cards after 5 or 10 minutes is the winner.

Made from a minimum of 70% recycled material and designed in the UK, the BrainBox range is fabulous fun.

  • Fun and easy way to learn about the subject
  • Great cross-generational family game
  • Improves reading, observation, memory and recall abilities
  • Quick and easy to understand and learn
  • Easy to store
  • Simple to play by yourself or with as many players as desired
  • Made from at least 70% recycled material and designed in the UK
  • Can be played for 10 minutes or can play through the entire deck
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Availability_Available bestsellers Educational publisher_Green Board Games Company weightXestimated xASMOxRRWx https://leisuregames.com/products/1316104896585 Maths 13.00 GREG124418 800 https://leisuregames.com/products/1316104896585 Around the UK 10.99 800
https://leisuregames.com/products/1299974291529 2018-04-24T12:51:09+01:00 2018-04-24T12:51:09+01:00 Scum and Villainy + complimentary PDF Role Playing Evil Hat

Vendor: Evil Hat
Type: Role Playing
Price: 29.99

Unwise deals. Blaster fights. High adventure among the stars. 

Welcome to the world of Scum and Villainy.

Scum and Villainy is a Forged in the Dark game about a spaceship crew trying to make ends meet under the iron fisted rule of the Galactic Hegemony. Work with the members of your crew to thrive despite powerful criminal syndicates, warring noble families, dan-gerous aliens, and strange mystics. Explore the ruins of lost civilizations for fun and profit. Can your motley crew hold it together long enough to strike it big and insure your fame across the sector?

Scum and Villainy is a stand-alone RPG based on the Blades in the Dark game engine. In this book, you’ll find:

  • A clear gameplay structure that puts the focus on the criminal undertakings of the crew.
  • A session of play consists of a job followed by recovery, downtime projects, and advancement.
  • Ship “character sheets” that allow for XP spends, upgrades, and leveling up alongside the characters.
  • Crew advancement opportunities to reflect the change from a rag-tag group barely in the black to a reputed crew that has built a name across the sector…if you can get there.
  • Forged in the Dark tools to help keep the focus on the action of the job rather than the extensive planning needed to make it happen.
  • Character and ship types to help create a unique and interesting crew at light speed.
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Availability_Available bestsellers game_ Forged in the Dark game_Indie game_S Other PDF included_Free PDF via Bits & Mortar publisher_Evil Hat star wars https://leisuregames.com/products/1299974291529 Default Title 29.99 EHP0040 940
https://leisuregames.com/products/1291955798089 2018-03-24T12:04:52+00:00 2018-03-24T12:04:52+00:00 Bananagrams Board & Card Games Bananagrams

Vendor: Bananagrams
Type: Board & Card Games
Price: 15.99

Did you know, you can play Bananagrams remotely, via video call? Have a look at this link.
  • Fast, fun-filled educational word game that requires no pencil, paper or board
  • Perfect for travelling or at home, Bananagrams is the grab-and-go game for the whole family
  • Get ready - shout SPLIT and race to create your individual word grid
  • Interactive and exciting language game - Can you become the Top Banana?
  • 2-6 Players

Bananagrams is a fast and fun word game that requires no pencil, paper or board. All you need is a table. One hand can be played in as little as five minutes. It is great for family fun as well as being educational. Bananagrams' portability makes it perfect for travel. Just grab the pouch and go.

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ages_7+ Availability_Available bestsellers Educational game_ All Core Games publisher_Bananagrams xASMOxRRWx https://leisuregames.com/products/1291955798089 Default Title 15.99 BAN001IPB 380
https://leisuregames.com/products/33098727444 2017-11-18T08:02:09+00:00 2017-11-18T08:02:09+00:00 Azul Board & Card Games Plan B

Vendor: Plan B
Type: Board & Card Games
Price: 39.99

For 2-4 players, ages 8+, playing time around 30-45 minutes.

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Availability_Available bestsellers Christmas Ideas_Family Board Games game_ All Core Games game_Azul publisher_Plan B SU&SD xASMOxRRWx https://leisuregames.com/products/33098727444 Default Title 39.99 PBG40020 1300
https://leisuregames.com/products/10961047636 2017-09-08T15:23:36+01:00 2017-09-08T15:23:36+01:00 Blades in the Dark + complimentary PDF Role Playing Evil Hat

Vendor: Evil Hat
Type: Role Playing
Price: 23.99


"This game crawls into your mind and won't let go. I keep circling back to tell stories with it again and again. Definitely the game I'm most excited for this year."— Stras Acimovic, playtester and consulting designer

Blades in the Dark is a tabletop role-playing game by John Harper about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had—if you’re bold enough to seize them.

You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?

In this stand-alone game, you’ll find:

  • Rules to create your scoundrel using the following character archetypes: the Cutter, the Hound, the Leech, the Lurk, the Slide, the Spider, or the Whisper.
  • Rules to create your crew, built from types like Assassins, Bravos, a Cult, Hawkers, Shadows, or Smugglers.
  • A robust core mechanic which puts the fiction first—the strength of a character’s position (desperate, risky, or controlled) matters just as much as the character’s ability scores.
  • A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table.
  • Rules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings.
  • A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game.


328 pages. Hardcover. 6″x9″. Black & white interior.

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Availability_Available bestsellers candela obscura critical role eberron game_ Forged in the Dark game_B Other game_Indie PDF included_Free PDF via Bits & Mortar publisher_Evil Hat SU&SD https://leisuregames.com/products/10961047636 Default Title 23.99 EHP0030 850
https://leisuregames.com/products/11350465236 2017-08-05T07:13:49+01:00 2017-08-05T07:13:49+01:00 Starfinder RPG Core Rulebook - reduced Role Playing Paizo Publishing

Vendor: Paizo Publishing
Type: Role Playing
Price: 40.00

Shoot for the Stars

Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.

This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!

Inside this book, you'll find:

  • All of the rules you need to play or run a game of Starfinder.
  • Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.
  • Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.
  • An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.
  • Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.
  • Complete rules for starships, including customization and starship combat.
  • Rules and tips on using Pathfinder RPG content with Starfinder.

ISBN-13: 978-1-60125-956-1

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Availability_Available bestsellers game_Starfinder publisher_Paizo xGMSx https://leisuregames.com/products/11350465236 Default Title 40.00 PZO7101 1801
https://leisuregames.com/products/10866660052 2017-06-03T21:29:13+01:00 2017-06-03T21:29:13+01:00 Kingdomino Board & Card Games Blue Orange

Vendor: Blue Orange
Type: Board & Card Games
Price: 21.99

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ages_8+ Availability_Available bestsellers game_ All Core games publisher_Blue Orange recommended_Family Fun recommended_Games for Kids https://leisuregames.com/products/10866660052 Default Title 21.99 CSGKINGDOMRE 650